The default savegame path is SD:/wiiu/saves/
It can be changed by editing the loadiine_gx2.cfg file manually in a text editor.
Loadiine will automatically create the subfolder for each game. You don't need to create them.
Loadiine GX2 can use two different savegame mode : Shared or Unique.
• Shared mode is the default mode for compatibility reason with old loadiine version.
The user save will go into the "u" subfolder and the common save will go to "c" subfolder, like with loadiine v4.0
• Unique mode is the natural mode used by the WiiU. Loadiine will save into a different folder for each Mii profile.
(For example, a different saves for each wiifit player)
If you are new to loadiine, you should use Unique mode unless you have a good reason to share saves among all players
:!: If you are an old loadiine user (v1.0 to 4.0), and want to use Unique mode now, you will have to update your folders names.
1. rename the "c" folder to "common"
2. rename the "u" folder to your uniqueID.
When using Unique mode, the user's subfolder is named "8xxxxxxx", where x starts at 1 and increments for every profile you created on the console.
To know your number, start a game using unique mode and exit. Then look on your SD card in the
savegame path to find the newly created folder and this is your UniqueID tied to that account.
If you want to move your save from Shared mode to Unique mode, then move the content of the "u" folder to the "800000xx" one.
Here is a recap of possible folders:
SD:/wiiu/saves/Super Mario Maker [AMAE01]/c/ <-- save data shared with all users from the console.
SD:/wiiu/saves/Super Mario Maker [AMAE01]/u/ <-- save data specific to the user (This is your game progress), though all users share this folder too.
SD:/wiiu/saves/Super Mario Maker [AMAE01]/common/ <-- save data shared with all users from the console.
SD:/wiiu/saves/Super Mario Maker [AMAE01]/80000001/ <-- save data specific to the user (This is your game progress)